Preview release

Your servers.One gate away.

A console has no Add Server button. So add Gatebound as a friend instead: join it from your Friends tab and a menu of every server you saved opens - then it hands you straight over to the one you pick.

379transfers through the gate
Add one of these gamertags on Xbox
gatebound
gatebound 1
  • Or addressgatebound.net:19132
  • Javagatebound.net:25565
The problem

There is no Add Server button on a console.

On PlayStation, Xbox and Switch, Minecraft will happily join a server that is already in the list. Putting a new one there is the part that does not exist. Gatebound puts the missing box on the other side of a server you can already join.

Without Gatebound

A list you cannot edit

  • Featured server
  • Featured server
  • Add Server - not available
  • Enter address - not available

The address bar is simply absent. Nothing you type on a phone reaches the console.

With Gatebound

A list that is yours

  • Survival with friends
  • Creative build world
  • Minigames night
  • + Add a server

Drawn as a native Minecraft screen, so a controller is all you need to add, edit, reorder or delete.

Join on Bedrock

Add one of these accounts.

This is the way in on a console, and the one to try first everywhere else. Send a friend request to a gamertag below - it is accepted for you - then join it from the Friends tab. There is nothing to type and nothing to install.

There is more than one account because Xbox caps how many friends a single one can hold. Any of them opens the same menu with the same saved servers - if one is full, add the next.

Friends tab, step by step
  • 1 - Open the Xbox app, or Friends on your console
  • 2 - Search the gamertag above and send a friend request
  • 3 - Wait about a minute: it accepts by itself
  • 4 - Open Friends in Minecraft and join the session
  • 5 - The menu opens on its own. Add servers with the controller

Closing the menu reopens it, because on a console there would otherwise be no way back to it. Leave is in the menu for the same reason.

Or type the address

On PC, phone or tablet

Anywhere Minecraft still has an Add Server box, this works too - and it is the only route on Java.

gatebound.net
  • Bedrockgatebound.net:19132
  • Javagatebound.net:25565

Ports are each edition's default, so typing only the address lands you on the right one.

How it works

A launcher, not a middleman.

Gatebound exists just long enough to show your list and open the door. Then it steps out of the connection entirely.

01

Join from Friends

Add one of our gamertags, then join the session from the Friends tab. On a console that is the whole setup - nothing typed, nothing installed.

02

Pick a destination

The menu opens by itself. Add, edit and delete servers in a native Bedrock form or Java dialog - controller included.

03

Get handed over

Your client reconnects to the destination on its own. Gatebound is out of the picture from that moment on.

What you get

Built like a door, not a tunnel.

The handover is a transfer packet, the same mechanism a server network uses to move you between its own servers. Everything else follows from that one decision.

Reached from the Friends tab

Gatebound publishes itself as a joinable Xbox session, so it appears in Friends like any other player. On a console that is the only route that needs no address box at all.

No traffic passes through

Once you are transferred your client talks to the destination directly. There is no added hop to add latency and nothing in the middle to break a plugin.

No plugin on your server

The destination does not need to know Gatebound exists. Any Bedrock or Java server that accepts your client already works.

Native on both editions

Bedrock players get Bedrock forms and Java players get Java dialogs. Nothing is translated between the two, because nothing needs to be.

Your list, keyed to you

Saved servers are stored against the identity your game connection already proved - your Xbox XUID or Mojang UUID. Up to 30 destinations per player.

Manage it from a phone

Prefer a keyboard? Request a six-digit code in game and type it at the control panel. No email, no password, no Microsoft sign-in on the website.

Editions

Both sides, in their own language.

One menu description drives both editions. It never learns which edition it is talking to, which is the only reason there is one of it.

Feature support by Minecraft edition
CapabilityBedrockJava
ListenerRunning on port 19132Running on port 25565
Menu drawn asNative formNative dialog
HandoverTransferPacketTransfer packet
Controller friendlyYesYes
Reachable from Friends tabYes, over NetherNetNot applicable
Resource packs from the hubYesNot yet
Saved list shared with your other editionSeparate profileSeparate profile

Java support currently covers Minecraft 1.21.6 through 26.2 from a single build. It is a preview: treat anything unproven as unproven.

2editions served natively
0hops after the handover
30saved servers per player
90day browser sign-in
Questions

The things people ask first.

Which account should I add?

Any of the gamertags in Add one of these accounts. They are separate accounts only because Xbox limits how many friends one account can have - all of them open the same menu with the same saved servers. If one seems full, add the next.

I sent a friend request and nothing happened.

Give it a minute: requests are accepted on a timer, not instantly. Then look under Friends in Minecraft rather than in the server list - Gatebound appears there as a joinable session. Check you sent it from the Xbox account you actually play on.

Do I have to type an address?

Not on a console - that is the whole point of the friend route. On PC, phone or tablet you can use gatebound.net instead if you prefer, and on Java that is the only way in.

Is Gatebound a proxy?

No. It sends your client a transfer packet and your client reconnects to the destination itself. Nothing is relayed and no gameplay traffic passes through Gatebound after the handover.

Do I need to install anything on my server?

No. The destination does not have to know Gatebound exists. Any server your client could already join works unchanged.

Can a Bedrock player join a Java server through this?

No, and that is deliberate. Gatebound never translates between editions - it hands Bedrock clients to Bedrock servers and Java clients to Java servers.

How do I sign in to the control panel?

Join Gatebound, choose Manage on web or phone, and enter the six-digit code it shows you. There is no email address, no password and no Microsoft sign-in on this website. The code is one-use and expires in ten minutes.

What do you store about me?

The identity your game connection already proved, the servers you chose to save, and a hash of your browser sign-in token. Nothing else. The privacy policy lists every field.

Is this made by Mojang or Microsoft?

No. Gatebound is independent software with no affiliation to, endorsement from, or association with Mojang Studios or Microsoft.

I am on an older version of Minecraft.

Join by address and it works: Bedrock 1.19.10 to 1.26.50, each client answered in its own version. What does not work on an older version is the Friends tab, and that is Minecraft's rule rather than ours - a friend's world names one version, and a client refuses to join anything else before it contacts the server at all. So the friend entry is published for the current release, which is what consoles run: they are made to update before they can play online.

Something is broken. Where do I say so?

Mail support@gatebound.net. This is a preview release and the status of every part is stated plainly rather than smoothed over.

Ready when you are

Walk through the gate.

Send one friend request and keep every destination behind it. Nothing to install, nothing to pay for, and nothing left in the connection once you are through.